ZBrushCentral

(Solved)Trying to build hands but x,y,zres not lit help please

ok i’m in edit mode and draw mode i have my zphere selected,i guess if i can move ,scale or rotate it it’s selected right now i want to make the hands i need to up the res a bit but in transform xres yres zres are not lit,i have symmetry on too i just don’t know what to do i tried different things but i’m new to zbrush and don’t really know much at that

i solved this problem by using use classic skinning under adaptive skin modifier thanks again

Just to add to this thread… I encountered the same problem when trying to make hands with zSpheres and the “Use Classic Skinning” is correct but in addition I had ensure I was “DRAW” mode clicked or selected as opposed move, scale or rotate for xRes, yRes and ZRes to be lit up under the Transform menu.