Hi guys,
I’m following along with Tate Mossessian’s tutorial for bricks and I am running into an issue with the multimesh insert brush. I made a brush however when I use the brush the insert mesh will show the correct color, until I release the mouse button, then it will turn black.
I tried clearing the mask but it doesn’t do anything to the black object. I also tried flipping normals and that didn’t work. I’ve already checked the mesh integrity of all subtools and that doesn’t seem to be an issue either.
I also tried toggling Mrgb and Rgb when I draw out the multimesh but that doesn’t seem to do anything.
Anyone have any ideas?
EDIT: It appears that if you try and draw using multimesh on the tool you created the multimesh with it will turn black. If I clear the scene and draw the multimesh on a different object the color stays instead of turning black as soon as I release the mouse key. shrugs.
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