ZBrushCentral

[Solved] Lightplacement behind mesh

“to place a light behind … the canvas … hold the alt-key while dragging in this window”

That’s what I am told in the light-palette when I hold down the ctrl-key.

Problem: It does not work and has never worked for me. (currently: Mac OS 10.8.2: ZBrush 4R5; MacPro, ATI graphics; Macbook Pro Retina, NVidia Graphics …).

Regardless which button I hold down while dragging or adding a light I simply can not manage to place a light behind a mesh in 3D-mode. No keyboard-button toggles anything …

What’s the issue or the deal here? Do I miss some major important and or unintuitive thing here?

If you need images or videos for demos of this bug, just let me know.

Thanks, Olaf

new-2.JPG

Thanks very much for that fast answer and solution, zber2, works like a charme. :slight_smile: Although it is completely the opposite of what the interface suggests doing. Where can/should I bug-report?

LOL…There are a few Quick Info items that havn’t been updated. I’m sure they browse these forums from time to time. As far as I know there isn’t any bug reporting options.

Yeah, I noticed this for all of the curve brushes, which had no quick info at all. So, I hope your guess is right … :wink: … and they fix these issues soon. ZBrush is so great, but if neither books (old) nor the help-system (should be up-to-date) help(s), it is very difficult to develop a deep love for it.