Hi there,
I’m having a bit of difficulty appending a retopologised version of this model i’m working on. I wasn’t happy with the topology i had, so Go-Z to modo, played with the topology and then, instead of Go-Z saved as an OBJ and imported to zbrush. Then I’ve tried to append to my model so I can reproject the details selectively. However, it appends a new subtool with the same name, but there is no geometry in it. What’s going on?

I’ve also tried bringing my mesh back in with go-z but it ends up riddled with holes. Can anyone help?
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