ZBrushCentral

soldeir

hi everyone

was trying to create a real time character and try the game pipe line . this work was done to improve my skills in creating real time characters for games hope you guys like it … soldeir_lopoly.JPG

[attach=104284]face_closeup3 copy.jpg[/attach] [attach=104285]closeup1 copy.jpg[/attach] [attach=104286]closeup2 copy.jpg[/attach] [attach=104287]face_closeup1 copy.jpg[/attach] [attach=104288]gun1 copy.jpg[/attach] [attach=104289]gun copy.jpg[/attach] [attach=104290]gun2 copy.jpg[/attach] [attach=104291]soldeirbac1 copy.jpg[/attach] [attach=104292]soldeirbac copy.jpg[/attach] [attach=104293]soldeirfnt copy.jpg[/attach] [attach=104294]soldeirside1 copy.jpg[/attach] [attach=104295]soldeirside copy.jpg[/attach] [attach=104296]closeup2 copy.jpg[/attach] [attach=104297]face_closeup1 copy.jpg[/attach] [attach=104298]face_closeup copy.jpg[/attach]

Attachments

face_closeup3 copy.jpg

closeup1 copy.jpg

closeup2 copy.jpg

face_closeup1 copy.jpg

gun1 copy.jpg

gun copy.jpg

gun2 copy.jpg

soldeirbac1 copy.jpg

soldeirbac copy.jpg

soldeirfnt copy.jpg

soldeirside1 copy.jpg

soldeirside copy.jpg

closeup2 copy.jpg

face_closeup1 copy.jpg

face_closeup copy.jpg

lopoly game model [attach=104300]soldeir_ingame copy.jpg[/attach]

Attachments

soldeir_ingame copy.jpg

Looks pretty solid over all, especially for something you don’t have a lot of experiance with.

I’d say the only thign sticking out to me is your hands (and fingers) could use a few more polys. They look too blocky compared to the rest of the character.

Nice work.

The model is looking good! You’ve put a lot of work into it.

Please work a bit on the rendering, because it’s not showing the model potential. The lighting is very flat at the moment. Look at a rendering that you like and try to replicate that setup. Go for a more contrast look where you can display the details of the normal map.
Also render the image larger and go with a more non distracting and discrete background because it’s competing with the texture detail.
On the pose, you can tilt the head a bit towards the camera and add a bit of a facial expression on him.

Looking forward for an update :slight_smile:

very nice…
did you use zbrush to make the weapons?

paul

thanks a lot guys for the comments …

yeah paul used zbrush for some small details on the guns

this looks like a killzone 2 character

hi rkrehe20 yeah used a soldier character as a reference which i found on the net …

Sweet model matey i lub soldier Models and that pretty dam good:):).hes fully equipt…Love ya shotty…Gotta learn how too make those puppies:)…
Really good stuff :).

thanks a lot DELTATHUND3R :slight_smile:

started working on superman its in WIP.this is the first character that i have worked on full body human anatomy … still learning the anatomy … need to improve a lots in the human anatomy…need some suggestions …thanks a lots … body.JPG

his arms are too short, his elbows should almost be the same hight as his belly button. and hands should sit around the thigh area.

a small update super.JPG

hi guys just finished the texturing of this guy … super_manfinal3.jpg

AWESOME JOB!!! is that polypainting? :o