ZBrushCentral

Smoothing polys on imported .OBJ? (Solved!)

Hello:

First of all, thanks to everyone here who has helped out those of us who have had problems figuring out this monster of a program. I (and I'm sure many others,) am/are extremely appreciative of your efforts!



 I am a total newbie with ZBrush and to top it off, I am at the low end of the able-to-figure-out-technical-stuff spectrum.

 I have done a search for this question in this forum and while I did find some questions [i]<b>close</b>[/i] to what I am having difficulty with, I didn’t find an answer I could understand that would solve my problem. But I apologize in advance if this has been covered and I missed it.

 I have exported a low res version of an axe made in 3DS Max 9 (with smooth groups checked off) into Zbrush 3.1.

[![MaxAxe.jpg|571x837](upload://1mfoxzH4KcBKIr0XRA7YDaaLSgO.jpeg)]![Axedetail.jpg|699x717](upload://aUQB1tUi7tbAdQsKhxMAiXjQjvo.jpeg)





 I’ve heard the <b>Crease</b> feature has something to do with this but I couldn’t really figure out how to make it work properly.

  Any help would be greatly appreciated. Please remember, I am really new to Zbrush and overly-technical words make me cry so please be gentle.

 Thanks in advance!

Attachments

Axefaceted.jpg

This will help: http://www.zbrushcentral.com/zbc/showthread.php?t=65411

It certainly did help!

It was exactly what I was looking for so thank you so much for your quick response, aurick!