ZBrushCentral

smooth problem :(

Hi everyone, I just made a model of zelda (my version) and I dumbly did

half and then duplicated it in maya. I have now a line that looks awful crossing the lips and chin. I manged to cover the one in the nose but couldn’t do the same on the lips and chin. Smooth will only make it look worse. I dont know how to smooth that line out. Thank you so much for your support :slight_smile:

zelda.png

Hey there,

1 way to get rid of that line would be using the polish brushes. Another way could be a combination of the clay brush and some smoothing!

Hope that helps