I need to take a ‘portion’ of a mesh and remove all ‘higher’ subdivision editing from it.
In other words. I want to drop the mesh to a subdiv that looks OK, then make a section
of it look like I started at the lower subdiv and simply hit divide until I got back up to the
higher subdiv.
Is there a way? I’ts like a smooth operation, but only applied to higher subdivs.
I tried using a morph target, but you still have lots of problems clearing some hi-res details with the
smooth brush on a partially hidden mesh.
Thanks in advance.
Ross.

