Hey everyone!
Thanks
Hey everyone!
Thanks
Wow DUDe!!
Great model and awesome render !! you realy nailed that skin look!
One thing Iād recommend ā and itās a common mistake, so donāt feel bad! ā is to use an actual image of some sort for the reflection map in the eyes. The eyes are the hardest thing to pull off because itās what people always cue into when theyāre looking at a person. Windows to the soul and all that jazz. So when the reflection is just a generic map, people are quick to notice that somethingās not right. They may not be able to say just what it is, but they do pick up on it.
Check out this thread for an example: http://www.zbrushcentral.com/showthread.php?174372-Realistic-USA-Ranger-Portrait. There is a bright reflection from a window or something but thereās also a lot more there and it makes the eyes come alive.
Regardless, this is a great first work to share at ZBC. Weāll definitely be looking forward to seeing more! Be sure to share more info about your ZBrush techniques, too ā people here love that. Wonder why? ;)
Excellent ⦠a really great first post!
Cheers, David
i liked the way you present it. good job
@aurick wow man, your comment is superb. wish you had time to visit my sketchbook thread and post that kinda superb comment :rolleyes:
Amazing piece⦠My only critique would be the wrinkles around the corner of the eyes look a little heavy.
hair and expression are really good
more please
Excellent work.
Thanks everyone for the compliments and criticism
Thanks for the recommendation aurick and BlackMath about the eye
Base model modeled in Maya with references and imported in zbrush.
Sculpted some more references and the mirror :o
The skin was very hard hit :rolleyes:
This being my first 3D more realistic that I could do today, tried to explore, search and find the best way that I adapt.
Everything is a set of a learning experience.
Kudos on a GREAT first post!
Aurick gives sage advice!
Iām going to use that eye reflection tip on my next portrait.
Cheers!small_orange_diamond
small_orange_diamond
small_orange_diamond:D
Great work!!!
That is some awesome work dude. You got the whole deal nailed.
Did you render it in MR in maya using the SSS skin shader?
Fantastic first post! You did an amazing job, I look forward to see more from you!
Yes i used SSS skin shader and miaX Material!
the junction is powerful
Thank you all for the comments and the warm welcome in this forum. And sorry for my english on some failure.
Iāve known a bit but Iām using to help me āgoogle translateā.
Love the skins texture. good job
WOW~~~~
His look is ALIVEā¦
Amazing work!!!small_orange_diamond
small_orange_diamond
WilDT and Ki young thank you very much
Hi :D, I found a version without beard
Hi Vitor, hope u dont mind if i found a picture on ur blog, i like ur texturing ,rendering skills in mentalray but is not those skills i doubt u have.To be honest at first glance the image looks great but after i saw ur sculpt i felt my eyes were cheated.Some forms are ok but i think the pore detail are bad and the volume of the flesh surrounding the teeth is also bad.I miss realistic forms and volumes,flesh feel in ur model.
I feel like its an quick push and pull to lock good in Ur render camera and if u make an turntable render it falls into pieces and cant hold anymore on itself as an great piece.Thats me ,i dont like to see this in an otherwise great render.