Hi all, I’m hoping I can get a fast answer or work around to a little problem that has occurred.
I’ve started some anatomy studies using zspheres, specifically of a torso and one arm, and although this is great for the study I’m thinking that later on if I choose to make further use of the model Id like to have the arm mirrored so I can make a full Adaptive skin and also make other changes at the zsphere level.
I assumed that I could Resym the zsphere armature but it doesn’t seem to like that. Also Ive found that when I activate sym on X my model isnt centralised? I can manually move it using offset but this seems inaccurate, and Ive tried unify to snap it over without success. Not a biggy that last one as I can use Local Sym but Id like to know if there is an easy way to acurately align to the center point of the canvas/scene.
So in summary, how can I restore symmetry to a previously asymmetrical zsphere armature and as a side issue how can I snap the control Zsphere to the center point?
Thanks in advance.
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