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slocik Sketchbook

Thx, im trying ;D
Another character from HON game, Chronos. Hope to finish him tomorrow or in 2 days, im not sure how to do his legs, they seem way to big in the concept ;f

The size of the legs look good in the concept i think you shuld respect that, something looks a little bit off in the eculpture, now looking at the legs a think that`s the problem, other that that looks very good man.
By the way, still waiting for the next female sculpt :wink:

dont know, i dont think its possible for him to bring them together at the concept size ;D Unless he needs to have them spreaded all the time ;D Mine have quite teh spread between them already ;f

Awesome creature work.

some more details, and decided to move this guys closer to how he looks in the concept. Thinking of making his leg balls look like my bg head guy model, dunno. Now some veins, some skin details, cut in the tattoo into his skin and i will get going on the armor today, maybe block the whole thing out and detail up tomorrow ;]
edit : some small details ;D
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AWESOME MAN, now his legs feel much better then the last one. but im not a big fan of the back of the lower leg tho, feels kinda weird to me, i would just put the regular muscle on there, and maybe enhance the 3 round shapes on his head, other then that it looks really awesome!! love the tattoo on his arms, cant wait to see his armor now!!! keep it up man!!! really nice job :+1:

thanks !
yeha i will detail the head up, its very low poly since the base mesh is from zsphares, i need to divide the head locally to get some more details for his head balls ;]
And for his legs, you mena the skin folds ? I imagine they would be very wrinkled, similar to elephant big legs, adding the growth onto that there would be a lot of skin fold there ;]

O…in that case, if u want it to look like an elephant skin kinda of leg, then i agree with what you did with the lower leg, maybe it just need the elephant skin alpha to make it more like it, still great job so far. :slight_smile: :+1:

Lets celebrate the fact i watched dota 2 gamescom turnament instead of modeling for last few days by making a fast dota 2 bust ;D I didnt have much to work with other than a 200x100 pixels concept, and even smaller ingame image ;D

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Fantastic style! i love this!

:+1: I like you work.very nice.

thanks guys, i added a brighter render ;f Looking today that one was pretty dark ;D

There is some cool stuff going on in this thread! Really wonderful designs and expression of anatomy. Awesome sculpts slocik! :+1: :+1: :+1: :+1: :+1:

Thanks man ! Im happy you like it, considering some of it was inspired by your models and videos ;D

Great Job

i have no idea, it was a human head that i streached into a whole model O_o

Funny fact, i made this 2x, first time zbrsuh crashed and i noticed i didnt save once, but i was so angry i didnt want to let zbrush win and i remade it as fast as i could ;D

Digging the structure and form from shoulder to wrist, neat:+1:

Nice work ,Slolick :+1:

thanks, and its funny sicne hia hands were made at were end, and were the biggest rush job ;f
Anyway been playiong around with a texture for thsi guy, maybe i will do a proper render for him ?

Good stuff! I like how different all your sculpts are.