ZBrushCentral

slice brush in zbrush4 r2

So I used the new slice brush in dynamesh mode to create two polygroups from the original mesh i was working on. The next step I want to do is “cut off” that new polygroup and stick it in another spot on the mesh. How do I go about moving the new polygroup around without affecting the other?

thanks!
roland

When using the slice curve brush to cut things apart in Dynamesh you need to have the group button selected next to the Dynamesh button. Then slice, Ctrl click drag to remesh and you will have two separate parts. If you turn on Polyframe mode you will see the groups created from slicing. From there select Move, Scale or Rotate, Ctrl click on the part you want to move (this masks the rest of the mesh); then move etc using the transpose line.

I was missing that one crucial step of Ctrl click on the part you want to move. Much appreciated!

zbrush noob here…

so I tried this and it works. However is there a way to use this technique to make copies of parts of the mesh and then paste them here and there on the model, keeping the original sliced section intact? Does that make sense?

so I tried this and it works. However is there a way to use this technique to make copies of parts of the mesh and then paste them here and there on the model, keeping the original sliced section intact? Does that make sense?

The operation of slicing creates groups; you can do a group split of the subtool using the Groups Split button in the Subtool Pallet. That will separate each group into it’s own subtool.

From there it depends on what you mean by paste.

You can for instance hit the duplicate button in the Subtool pallet to make copies. Duplicates will be their own subtool; then use Move, Scale and Rotate with the transpose line to place them on the model. The benefit of this method is each subtool can have as many subdivisions as your computer can support.

Or you if you want them combined with the model but not Dynamesh (make sure Dynamesh is turned off) you can use the MeshInsert Dot brush. Clone the part (Subtool) then select the subtool you want to add copies to, select the MeshInsert Dot brush, open the Brush pallet Modifiers and hit the MeshInsert Preview button and select the cloned subtool (if your model has subdivisions you will have to delete higher or lower subdivisions or freeze the subdivisions before you can insert).

Then draw out the copy. It will automatically mask the original subtool so you can move, scale and rotate with the transpose line. Once you have it placed you can clear the mask and draw out another copy. Each time you draw a copy it should have it’s own group. If you Ctrl click on a part while in Move, Scale or Rotate mode all other parts will be masked and you are free to transpose the part. One limitation of inserting meshes this way is the number of subdivisions your computer can support for a single subtool.

If you want to incorporate the copy as a continuous part of the mesh then you want Dynamesh turned on and insert as above but the resolution of the copy will be dictated by the Dynamesh resolution, when you Ctrl click drag twice to remesh (once to clear the mask and the second time to remesh).

With this method the new part becomes part of the overall mesh and can no longer be selected unless the Group button next to Dynamesh is selected before remeshing then you can go into Move mode and Ctrl Click on the part (make sure PolyFrame mode is on). Then Move, Scale and Rotate as before.

Once you draw out a part and position it, you can use the Move transpose while holding Ctrl to make copies. Then position the new copy and use Move while holding Ctrl to make another copy etc. Then remesh with Ctrl Click drag.

Of course you can also incorporate Symmetry or Radial Symmetry to add multiple copies of the mesh at the same time.

That’s alot to chew on for now, so experiment from there.

that doesn´t work for me; i am not able to give the sliceCurve Brush symmetry…

any suggestions?

thx michael

I was referring to using symmetry and radial symmetry to insert parts back into a mesh once sliced and seperated. According to page 62 of the What’s New Doc:
"This brush does not use standard symmetry and can’t be used on a mesh with multiple subdivision levels. If you wish to maintain your subdivisions [FONT=arial]first use the Freeze Subdivision Levels option located in the Tool >> Geometry sub-palette. Establish symmetry by using Mirror and Weld in that same menu."

thanks, there´s always a workaround - no fear :wink: