Hello,
I got problem with z brush.
I make model in sketch up than i export it as .obj and wanna edit and scupult it in Zbrush, but when I import .obj file to zbrush it is in verry low poly count, and I allmost cant scuplt it…
I try divide (shift-d) but this dosent works, only make deformations and is useless…
my question is, how can I add more hi-poly to .obj model imported from sketch up???
(sorry for my english is not my first language)
Rad
