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SketchBook

Nice stuff!

As an avid World of Tanks player, This takes the cake. I love the dedication to detail here. Everything is spot on. Hopefully you plan on rendering it within a natural environment, so we can see the details and reflections even better. Great Job!

lucasetor, digitalmax thank you

Outstanding job great detail,and a beautiful render :+1:
Wonderful work Coyotes, Tanks for posting this;)
All the best to ya
Lou

Lou Mareno glad you like it

Hey Coyotes, just came back from your web site
Amazing work you have there, but I got to tell ya man
That T-Rex model and video of yours is Outasight buddy!:+1:
Lou

One of the best looking steampunk characters Lady Mechanika created by Joe Benitez has inspired me for my next model, though I wanted her to look more real, less cartoon like.

Lady Mechanika ZB.jpg

Attachments

Lady Mechanika ZB.jpg

Finally it is done.

[Lady Mechanika](http://vimeo.com/77609299) from [Boris Joanovic](http://vimeo.com/joanovic) on [Vimeo](https://vimeo.com).

Ledy Mechanika Ext.jpg
Lady Mechanika Front.jpg
Lady Mechanika Back.jpg

Excellent, though you have great competition on blender forum.

Thank you Jack.

Hajduks are guerrilla fighters from 17th, 18th and 19th centuries from the Balkans fighting against Ottoman or Habsburg authorities.

Hajduk ZB detail1.jpg
Hajduk ZB detail2.jpg
Hajduk ZB detail3.jpg
Hajduk ZB2.jpg
Hajduk ZB.jpg

Attachments

Hajduk ZB2.jpg

Hajduk ZB.jpg

Hello YOu, :slight_smile:

very cool model, the detail frequency is just on spot!
The cloth is well done and except for the groin everything
seems to make sense!

some decay (boots) might improve the look!

regards,
FOX

Hello Fox,
I will work on groin and boots, but for the boots mainly texture work will be important.

Cheers

And final version:
Hajduk.jpg
Turntable:

[Hajduk](http://vimeo.com/85844378) from [Boris Joanovic](http://vimeo.com/joanovic) on [Vimeo](https://vimeo.com).

Hires:
http://www.joanovic.org/projects/72/Hajduk.jpg

Cheers

This character was based on Lee Jee Hyungs artwork.
http://www.itsartmag.com/features/itsart/wp-content/uploads/2014/01/Jee-Hyung Lee.jpg
When I have started creating this pose I have noticed that some parts can not be posed in the way that they are painted on this painting. Therefore I allowed myself some artistic freedom regarding shape as well as the color.
Zbrushing

LoonaZB1.jpgLoonaZB2.jpgLoonaZB3.jpg
LoonaZB4.jpgLoonaZB5.jpgLoonaZB6.jpg

Attachments

LoonaZB1.jpg

LoonaZB2.jpg

LoonaZB3.jpg

LoonaZB4.jpg

LoonaZB5.jpg

LoonaZB6.jpg

Weapons.jpg

Attachments

Weapons.jpg

Nice, clean sculpting. :+1:

I am glad that you like it Webhead :smiley:

Amazing details, Im trying to achieve something similar, love how you keep it so clean, was trying to emulate your bra piece for my wonderwoman, failed miserably! I do hope you get time for a breakdown of your work?

roanfarley thank you. As for how this was done, simple, I create simple geometry in 3D Max and then put it in Zbrush, do modeling, then retopology and that’s it. Best way to achieve clean geometry is to create separated objects,
for example bras has 6 pieces.