I really enjoyed looking through your sketchbook, Mohamed. Excellent work. Keep it up.
thx mate , appreciated small_orange_diamond
hey guys , for any one who didn’t get the chance to see my demo reel , i upload it at vimeo.com with very good quality
enjoy !
here is the link :-
snap shoot :-
Great reel, those architectural models are wonderful, as well as all the rest. Fab job, good luck for showing it around.
thank you sir , i really appreciate with such grt artist like u comment on my thread small_orange_diamond
small_orange_diamond
small_orange_diamond
Good reel, Mohamed. From what I can tell, your strengths are arch/viz and hard surface modeling. The buildings are fantastic, and your cars and gun are great as well. Your weakness seems to be anatomy and organic modeling. In my opinion, you should take your organic stuff out until you’ve developed those skills more. As they say, your reel is only as good as the worst piece you put in it. Keep up the great work!
hey , thx buddy i agree with u , but if u take a look to my new organics stuff u will notes big improvement
i made the character on that reel from more than a year now
hey guys i made a video tutorial about how to layout uvs for organic modeling
i which u learn something from this video…Enjoy!
the video link :-
The video is set to private?
its working now !
Yes working now, thanks for the link.
No problema ! enjoy it
Hi Mohammed, I am a max user but this plugin works for maya also http://www.3d-plugin.com/maxscripts/
I find it gives better results than AUV tiles and it’s fast, made by Germans so it works!!
thx buddy , i will definitely take a look to that plugin
so i start using zbrush to paint some colors …and here is wt i ve got so far …
Hi 3d70mohamedaly!
Great painting! Looking forward for updates.
Nice work mohamed.
Is there a ao bake overlayd already?
That would relly make the details pop:D
Nice work on the texture so far. The neck is maybe a bit too green?
eof3D :thx buddy , i really appreciated
Disco Stu :hey mate , yes yes there is an ambient occ on the top of the color map , u r right abt the greenish color on the neck !
i know its too early to test the normal maps…and stuff (cuz the texture not done yet)and i also know that i should reduce the poly count that than to fit into games…but its just a beta test (any one has game experience , u r welcome to advice , critic and comment )
thx
paints looking sweet
agree ! its seems like pretty cool texture painting
i wonder how the render will be like … waiting for update
sweet i like it! very nice!!
u got nice stuff on ur portfolio! Next month will be antfarm time for me! cant wait!!
greetings, gordon!