ZBrushCentral

Sketchbook - Hossein Diba (breakdown Pg 7)

Great! Thank you for the break-down!

WOW gorgeous! Hope I’ll be as good as you one day. :slight_smile:
I’m working on a head model of Tom Hiddleston right now, but I’m a real noob because I’ve just started working with Zbrush.
Keep up the good work!

Outstanding work!!

Could you advise where you set the intensity of the transparent material to 5-10? If possible could you provide a print screen where you can adjust this?

Gustavo Barros, Thank you!
TibiNeag, Thank you!
Misstarretje, Thank you!
D’Artbot, Thanks, SureUntitled-1.jpg

Side view render and some maps:
22.jpg28.jpg

Attachments

28.jpg

[<b>Thanks Hossein</b>](http://www.zbrushcentral.com/member.php?337753-HosseinDiba) for sharing your knowledge 
  • Displacement map should it be in red vibrance ?
  • Hair contains some white colorful , is this photoshop retouch or its the material settings ?
  • Is the skin material for vray or mental ray ? if its for vray please share the settings for the vray_sss skn material

Sry man for asking that much cause i’m specialized in sculpting Fantasy reptiles , creatures / game art so you’re the human expert here :stuck_out_tongue:

final word your work is very useful , helpful for the community and it should be in TOP RAW ! :+1:

Great work,thanks for breakdown.:+1:

TomatoVFX, Thank you!
32 bit displace maps are red,16 bit are gray, actually I use Photoshop just for color correction and changing contrast, white hair comes in my material and it is vray render. Thanks, I hope so
BhushanArekar, Thank you!

Great DeNiro! Love the expression! :+1:

Awesome Robert DeNiro!
No doubts, TOP RAW!
congrats!

Thank you for sharing, the breakdown is very very interesting.
This is awesome ! Great, great work but you already know :slight_smile:

The rendering was done on what ?

Webhead, Thank you!
Pancho2099, Thanks for your kind words.
Denzel, Thanks! I rendered it in 3dsmax, Vray

Thanks, I love this rendering !
Gollum is amazing too :wink:

Thanks man, Here comes my new work, Rick Grimes, still in progress. I’m gonna do some expressions for this one :slight_smile: cheers
4.jpg5.jpg6.jpg7.jpg

Attachments

4.jpg

5.jpg

6.jpg

7.jpg

i really like all that stuff, anatomy, cloths and all, just the fibermesh stuff is somehow weird still, like the hair feels a bit like fat dread locks being so twisted and the upper eyelashes also appear rather crumbly, but ya, small problems you can prolly fix asap

and maybe add more asymetricality… loved how asymetrical “de niro”'s sculpt was

ok, i take it back, fibermesh hair is not as easy to style as i assumed… right now i feel like a coiffeur trying it out myself XD and my clients all look like stray dogs :roll_eyes:

breathtaking work as always.waiting for the finished one.thanks for sharing.:+1::wink:

INCREDIBLE!!!

Nitpick: If you could push back the depth of field blurring slightly, and dim the “wet” reflection on the tongue a little (tongue is rough-surfaced compared to eyes).
I think this is an award-winner! Best hair I’ve ever seen, no need to blur it on the edges. :+1:small_orange_diamond:+1:

Super coooollllll

Interesting i’m so happy with this progress :+1: