ZBrushCentral

sketch book: Farhad Nojumi !

Cheer you guy.
I made a wolverine in 2013. Now, i added more details and some changed in his figure and forms.
Also, I decided make better output for present.

Beauty shots :
Final 1.jpg
Final 2.jpg
Final 3.jpg

Progresses images:
25.jpg27.jpg15.jpg

Attachments

25.jpg

27.jpg

15.jpg

Sculpt:
15.jpg

great work as always.love the folds on the cloth.:wink:

Really nice characters, love the gesture in the the demon sculpt!

Superb :+1:

Thank you very much everyone :+1:.
I made this progresses. maybe this was interesting for some buddy.

Attachments

your scultping skills are great. :slight_smile:

great as always ! your wolverine is so cool !

Thank you Ali for kind.
Thank you Arash, your sculpting is great too.

Looking cool Farhad!
keep it up!

Hello :slight_smile:
My last personal work is for Cgart.ir warlord challenge. This was an honor for me that Adrian smith pick my work.
if you like read more information of this challenge, check here.

The concept that i used for this event designed by Shahab Keshvargir. he is talented artist.

So, I did unsymmetrical sculpt in this project and i used V-ray 3 for rendering and shading.
also i wanna upload a few video of progresses as soon.

Images:

43.jpg
44.jpg
47.jpg
46.jpg
51.jpg

Attachments

47.jpg

44.jpg

51.jpg

43.jpg

1 Like

52.jpg
54.jpg
53.jpg

Attachments

52.jpg

54.jpg

Looks great! I like the zbrush renders even better than the textured version, the sculpted detail pops out more.

looks really cool!

looking really good Farhad,not a big fan of coloration but the forms on upper body are very decent.also i think you can push the pose and contrapposto to new level.

nice job bro, i like the sculpt a lot :sunglasses:

living_for_cg: Thanks Brother ;D.

3mm: I used concept coloration for his. I like them because he is very different.
Maybe i showed funny creature with this colors haha. Thanks so much dear Mohammad.

Mehrdad.Khojasteh: Thank you

nagulov: Yes, I’m agree with you. I had a little time for deadline and I had to more work on shading and rendering.
however, this was good experience for me. Thank you :slight_smile:

beautiful work !

I did PolyPaint in Zbrush for his.
Because i did unsymmetrical sculpting, i used Zremesher for his topology.
so, I had Irregular mesh and my border uv sheets is not regular.

Clothes and Skin polypaints :

Skin:
Skin.jpg
Clothes:
Clothes.jpg

Thanks Arash :wink: