Cheer you guy.
I made a wolverine in 2013. Now, i added more details and some changed in his figure and forms.
Also, I decided make better output for present.
Beauty shots :
Progresses images:
Cheer you guy.
I made a wolverine in 2013. Now, i added more details and some changed in his figure and forms.
Also, I decided make better output for present.
Beauty shots :
Progresses images:
Sculpt:
great work as always.love the folds on the cloth.
Really nice characters, love the gesture in the the demon sculpt!
Superb
Thank you very much everyone .
I made this progresses. maybe this was interesting for some buddy.
your scultping skills are great.
great as always ! your wolverine is so cool !
Thank you Ali for kind.
Thank you Arash, your sculpting is great too.
Looking cool Farhad!
keep it up!
Hello
My last personal work is for Cgart.ir warlord challenge. This was an honor for me that Adrian smith pick my work.
if you like read more information of this challenge, check here.
The concept that i used for this event designed by Shahab Keshvargir. he is talented artist.
So, I did unsymmetrical sculpt in this project and i used V-ray 3 for rendering and shading.
also i wanna upload a few video of progresses as soon.
Images:
Looks great! I like the zbrush renders even better than the textured version, the sculpted detail pops out more.
looks really cool!
looking really good Farhad,not a big fan of coloration but the forms on upper body are very decent.also i think you can push the pose and contrapposto to new level.
nice job bro, i like the sculpt a lot
living_for_cg: Thanks Brother ;D.
3mm: I used concept coloration for his. I like them because he is very different.
Maybe i showed funny creature with this colors haha. Thanks so much dear Mohammad.
Mehrdad.Khojasteh: Thank you
nagulov: Yes, Iām agree with you. I had a little time for deadline and I had to more work on shading and rendering.
however, this was good experience for me. Thank you
beautiful work !
I did PolyPaint in Zbrush for his.
Because i did unsymmetrical sculpting, i used Zremesher for his topology.
so, I had Irregular mesh and my border uv sheets is not regular.
Clothes and Skin polypaints :
Skin:
Clothes:
Thanks Arash