thanks a bunch for the feedback guys. i have been wrestling with the mentioned issue the entire time building it. killahpriest is right, but i can see what hexa and sara mean.
its always changing while im building so who knows how it will end up im just having fun w/it!
here is a revised blockout
[](javascript:zb_insimg(‘163878’,‘aaaaa.jpg’,1,0))
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pretty neat base mesh…will keep an eye on this one
thanks raptor!
small update
[](javascript:zb_insimg(‘166839’,‘render44.jpg’,1,0))
also have a site now! if anyone is interested its in my signature.
Attachments
Superb stuff! Love the new update!
Simply AWESOME!
Man, how could I have missed this thread by now.
Really, really creative and highly professional made work here.
As many allready said, I love that Hell-Pope too, that you did for the DW. Love that style. So sinister.
Your hardsurface modeling is high end.
Thumbs up, I will follow your thread closely
Hey Joe, good to see you here. This is looking pretty neat - looking forward to more for sure
thanks alot guys, i appreciate it! been super busy lately so its hard to find time to update but i am determined to finish this!
here is an update
started playing with the new zb tonight having a ton of fun! proly gona blockout the rest of the armor in it and then take to max to rebuild
[](javascript:zb_insimg(‘169444’,‘render64.jpg’,1,0))
super cool character ! sort of reminds me of the new jack from tekken 6 . great stuff man!
cheers,
damien
holy ****, awesome joe!
I like this new direction for the top of the torso a lot better mang.
diffuse map needs some work
thanks maya and hebs -_-
textures are done!
update
[](javascript:zb_insimg(‘171127’,‘z1.jpg’,1,0))
Very nice work! At a time when the forums are saturated with Starcraft imitations I think I like this one the best. The style is very cool.
This is a great piece. One thing that bothers me though is the way the arms are connecting to the armor. When I try to picture the anatomy of the character in the suit, it seems impossible for his shoulders to be quite so far from his torso.
Just a small critique. Keep up the good work.
CAPTAIN C
wow great modeling man:)
thanks samurai, rodion, and cartesian,
think im done with modeling this guy
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Yeah you are.
Only a centerline bug on the visor?
o, no i just havent merged the 2 halfs yet:P