Merry Christmas!!!
Four new pieces comprising a series of golem concepts.
Awesome really fantastic comps, totally love this mate!
The orc comp and scultps are awesome aswell!Great characters
Happy sculpting and all the best to you,
- Kenny:)
new stuff… lots of work going on though… must post more… ah well… this sportster was done in Zbrush and Maya; texturing in progress now. Model shown, just shy of 7k poly.
quick bpr render at full resolution.
Great job on the Sportster Sixus1. Kudos.
Ezra
Thanks. finishing up a few more details on it now…will post back soon.
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quick WIP shot of some new stuff I’m working on…
just finished this up… more on it later…
These are renders of my new female figure, “Scarlet”. The character was modeled primarily in ZBrush with some minor adjustments in Maya, then rigged for Poser Pro 2012/Poser 9 and will be released for the Poser content market through RuntimeDNA in about a month. The hair in these images was generated using Fibermesh in Zbrush 4r5, with the clothing also modeled and textured in Zbrush. -Les
Is this done in ZBrush or Maya or ??
Combination of Zbrush and Maya. Maya for the topology, Zbrush for the texturing further down the line.
RE: the baby dragon: THOSE EYES! He’s using his EYES on me and I just melt. So good!
Love the baby dragon.