ZBrushCentral

Sinners Project

Hey guys, this is my first character in a collection of 7 models called Sinners.

See interactive turntables here:
http://www.marcoplouffe.com/sinner_turncolor_pride.html
http://www.marcoplouffe.com/sinner_turnsculpt_pride.html

Sofware used:

  • Zbrush for concept, sculpt, UVs and base polypaint
  • Quixel for texturing
  • Keyshot for shaders and rendering
  • Photoshop for composition

More are coming!

Attachments

beauty_pride.jpg

closeup_pride.jpg

turncolor_pride.jpg

turnsculpt_pride.jpg

Beautiful!!!

Damn thats great, i really like the style.
My fav part are those lines that are broken by hard geometry that go from feet to leg over the breasts, a really nice flow

thanks :slight_smile:

Wow! Beautiful and creepy at the same time! Really love the way the whole model changes when you look at it from another view!

I like the overall composition as well as the subject. The feet through thigh blades is good design, they look like torment and add to the leg rhythm really well. The sharp contrast in the shapes are also really cool. The mirrors are also very cool.

thanks for the comments, i experimented more than i usually do on the shapes and all so I’m glad to read those comments :slight_smile:

Yeah, I have seen it at ArtStation, dude, incredible work, interesting concept! Keep it up!

This is my 2nd character in my Sinner collection: Gluttony

See interactive turntables here:
http://www.marcoplouffe.com/sinner_turncolor_gluttony.html
http://www.marcoplouffe.com/sinner_turnsculpt_gluttony.html

Sofware used:

  • Zbrush for concept, sculpt, UVs and base polypaint
  • Quixel for texturing
  • Keyshot for shaders and rendering
  • Photoshop for composition

portrait_gluttony.jpg

5 more are coming!

good work,

very interesting concept i like it…

thanks all! :slight_smile:

Outstanding! Moar!

Yeah…i agree…this guy scares the **** outta me…really!!

Excellent job on this….nightmarish

Thanks guys!

This is my 3rd character in my Sinner collection: Envy

See interactive turntables here:
http://www.marcoplouffe.com/sinner_turncolor_envy.html
http://www.marcoplouffe.com/sinner_turnsculpt_envy.html

Sofware used:

  • Zbrush for concept, sculpt, UVs and base polypaint
  • Quixel for texturing
  • Keyshot for shaders and rendering
  • Photoshop for composition

portrait_envy.jpg

Honestly, i like this one much less.
Both your first and second sculpt had great focus on form anatomy and combining those aspects with harsher geometrical shapes.

'This third one gets too muddy all over the place, the detail on his limbs dont really flow into anything or out of anything like in the first sculpt, and the anatomy also gets pretty non distinct.
I like the stretchered skin layer, but underlying structures dont speak at all to me ;/

I know what you mean cause it was on purpose. The indistinguishable and melted anatomy is a result of him “Frankensteining” himself with parts of everything he envies but ends up not resembling anything at all when everything is fused together. It makes it not appealing, chaotic and unbalanced mechanically, but I chose this visual language for the sake of the “story-telling” behind the character.

It’s unfortunate that you don’t like him, but he doesn’t like himself either since he’s Envy, so I guess now I know he’s not alone in his displease :stuck_out_tongue:

This is the 4th character in my Sinner collection: Wrath

See interactive turntables here:
http://www.marcoplouffe.com/sinner_turncolor_wrath.html
http://www.marcoplouffe.com/sinner_turnsculpt_wrath.html

Software used:

  • Zbrush for concept, sculpt, UVs and base polypaint
  • Quixel for texturing
  • Keyshot for shaders and rendering
  • Photoshop for composition

portrait_wrath.jpg

This is the 5th character in my Sinner collection: Sloth

See interactive turntables here:
http://www.marcoplouffe.com/sinner_turncolor_sloth.html
http://www.marcoplouffe.com/sinner_turnsculpt_sloth.html

Software used:

  • Zbrush for concept, sculpt, UVs and base polypaint
  • Quixel for texturing
  • Keyshot for shaders and rendering
  • Photoshop for composition

portrait_sloth.jpg

turncolor_sloth.jpg

closeup_sloth.jpg

Nice Monsters!!!
A videogame should be made with those Characters!!!
Good job Sir!

L.