ZBrushCentral

SimpolJ's Sketchbook

Hello everyone! I haven’t posted before but I hope to start showing some WIPs and finished work here and maybe get some feedback.

Attached is a character I’m currently working on. So far it’s basically an anatomy study but I want to bring him to a finished state and I want to share the whole process. Right now I’m still working out all the anatomy and basic shapes before retopologizing. Any feedback or workflow suggestions would be greatly appreciated. Thanks.

Attachments

eren_WIP_004.jpg

eren_WIP_004-rear.jpg

Retopologizing in Zbrush. Still have to tweak and smooth parts out. I’m going to get a little more shape and detail into the face before I retopo it.

It could just be me, but the head looks a tiny TINY bit to large. It may just be the angle. A very minor critique.

Hmm… Maybe. I’ll mess around with some of the proportions. Thanks.

I’ve been working on a bunch of other things messing with Unreal Engine 4, but I found my way back to this. I pretty much redid the whole thing. The actual mesh is already UV mapped and everything so no dynamesh. This is the final topology. Just gotta get those details and proportions! Then of course create the supplementary character objects.Ranger_male_WIP_001.jpg
The lower body is quite rough and unfinished atm.

I have been working on the face trying to get a handle on how to go about creating small details.
Ranger_male_WIP_006.jpg