Hi
ZB4 win 7 64bit.
Having a strange problem with brushes being insensitive while sculpting the underside of a model. The simple brush is the worst. There is no hidden geometry in the way, simply applying the brush will refuse to move the mesh, and suddenly pop a few verts out. An internet search reveals I am the only person on the planet with this problem ha!
What I have done to the mesh before having this problem is to:
make a zsphere model
make adaptive skin
Goz to max
correct the symmetry in 3dmax reset xform
back to zb
subdivide and check mesh
sculpt.
Mesh has no uvs or textures. Looking from under the model gives the problem.
Any help appreciated
Cheers
Its the 3d sculpting brush I am talking about but I should have said standard, not simple. Oh my bad sorry.