ok, so i recently started to use zbrush, and i love it, but i really want to be able to animate my creations. I have blender. is there a specific way i need to build my character in zbrush from start to finish (meaning that the caracter is %100 made in zbrush) then simple take that and put it into blenderand start to animate it. will i need to make some kind of skeleton for the animation so it knows what parts are join in zbrush or blender?
I’ve looked around, but everyone seems to start with making the initial character in zbrush, but in some other program, mostly 3dsmax and maya.
can someone make a quick and simple tutorial on starting a new document in zbrush, making something like a stick figure (that could have much more detail) and bring that into blender, them just move it around showing all the limbs work.