Hey guys,
I am a bit new to zbrush but have some prob with the unified skin that
i think can be fixed very easy.
I did a tutorial on Zclassroom where Sebastian Legrain explains how to reshape a 3d cube to a real cube instead of a squeezed sphere.
He just used the unified skin: set its resolution to 8. smooth to 0.
Ofcourse… this should give me just a Cube. But… when i do this in zbrush 3.5 i just get some cubey cutoffs.
some know why this is?
<img src=“http://www.zbrushcentral.com/pixo/atn.gif”>
http://img33.imageshack.us/i/unifiedskinproblem.jpg/
thnx alot