My name is Cristian Chihaia, i’m a concept artist for Ubisoft Entertainment and this is my first big Zbrush model!
I’m still learning the basics so there’s plenty of mistakes in this… I’m sure i messed up so, so many things
I used a ton of insert meshes from BadKing [thanks so much!] and the ones that Zbrush comes with. I’m sorry if the messed up normals and vertices are super bad, i barely know how to fix them, but hopefully it will get better!
The final model has a huge count because i failed miserably at decimating it, it’s sitting somewhere around 2.7 mil which i’m sure can be brought down heavily.