ZBrushCentral

Shawn Ray, Bodybuilder

Hi, I have finally get out the bug at 90 %, because I had layer, the kind of push effect as been on the layer that was selected when this happen, I was lucky hten that layer only contain neck wrinkle, so I delete it! :smiley: I just had to correct the outer pec a bit and it’s ok now.

Here is an update, I tweak inner abs, add veins, tweak back and add details, I have to finish those rear triceps and doing all the details on both hands.

[](http://xs.to/)

HAhaahaha. Thats the moment you probably slapped your forehead. haha.
Looking good.

thank you dude :slight_smile:

here is an update, I will do the legs now and do a final tweak and the torso after, I will tweak again the veins, making some more big etc and a final pass, to be sure evertyhing is ok, next update will be with some advancement on the legs.

cool one dude;) The anatomy is great, I like it very much…the renders are hot too:+1: When it will be done hope to see it in the top row;)
Keep posting, I am watching you :sunglasses:

wow, this looks incredible so far. i don’t remember giving you my permission to use a picture of my body, but it’s cool—:lol:

great job man!

Here is the latest update on the upper body, I almost work on the back area and on some veins and the elbow, triceps, the top trapezus where it connet with neck,etc…

I move on the legs when I have time!

Bigguns I recognize your style from the first image
(is there some part of the Swarzy model?)

Anyway great model as always :slight_smile: Perfect proportions and the pose is very realistic…

Keep it on!!

superb!!! grate folio :smiley: :+1:

Thank you! the only part of arnold are the hands and the feets, the rest is a new mesh, execpt the head, I take the one of my Nemo thaht I never finish by the way, it serve as a generic mesh now :slight_smile:

I can’t work on this dude this week, but sunday I will I have time to begin the legs, they will be faster to do than the torso, lot,s of details to put in to, but it’s faster to do. Next update next week :slight_smile:

Phenomenal work on this sculpt Big guns!

I wondered if you wouldn’t mind answering a quick question I had regarding your rigging method on your Arnie model? I sent you a private message so as not to bore everyone on here.

I wanna know me too :slight_smile:

Thank’s ! Yeah xd sorry I just didn’t have the time, I’m a little bit busy for the next 3 days, but to answer to your question, my Arnold was rigged with Character studio(but if I rerig a character, I won’t use it, because(and other reasons) the twist bone in the arms(not formearm) are bad tiwsiting…) I also use a little plugin that was in the beta stage at the time, it’s called: CatMuscle, it help me to have better deformation for the back and shoulder and I had some skinmorph to complete it, some for shoulder chest jonction, and some for arms flexed, it work pretty well.Hope that help :slight_smile:

Here is a little update with the beginning of the legs, I’m placing the volumes first and after I will add all the details, a lot to do.

[](javascript:zb_insimg(ā€˜113291’,ā€˜shawn_vignette_3dvf2.jpg’,1,0))

very nice work, love that smile on his face…

L

GREAT WORK. who is next? Oliva? Scott? Zane? Yates?
Keep your great work

Great update man,love the tention in his muscles.

ur attention to details is amazing. Im not too fond of the subject matter, but your skills are incredible. This is turning out soooo great

Looks good, even though I agree with stimpack, scary subject matter :smiley: Keep it up though. Can’t be scarier then all the monsters on this site :wink:

M


http://www.zbrushcentral.com/zbc/showthread.php?p=503240#post503240

WoW! very cool sculpt man! :smiley: :+1: :+1:
i think it’s wiil be on top row.

Hi all! here is a test of textures I’m working on. I will map all the upper body after I will finish the modeliong of the legs. So you can see what kind of rendering it will be. Lots of fixing seams will be done soon.

Hope you like it!

![ZBC_THUMB3.jpg|100x76](upload://6iMC7FuUo2AZlRBbL6SXlpZ9fYT.jpeg)