Is anybody else having trouble with the shadow pass BPR render in Z4? If the light is on the left then you’re fine, but if I move the light anywhere else the right side of the model still has a shadow on it. For example, if the light is moved to the right side of the model then it will cast shadows for that light on the left side of the model, but there ALSO be contradictory shadows on the right side of the model still… not too sure what is going on. Can anybody help? Thanks in advance!