ZBrushCentral

shader/material issue

Hey guys,

I’m still pretty new to zbrush and I came across a problem that I don’t quite know how to fix. I am pretty much getting wonky material issues on this one model. I have attached a screenshot of the issue I am having. If anyone could point me in the right directon on how to fix this or what causes this, that would be much appreciated! Thanks!

Attachments

shaderissue.jpg

It looks like the model has been partially filled with a material.

Try selecting the FlatColor material. Then, with Draw>M active, press Color>Fill Object. This should restore the model to normal behavior. You may need to press Tool>Masking>Clear first.