The “Shaded” pass on “BPR RenderPass” is not antialiased.
If I save the pass in order to use it in Photoshop, then I need it with anti-alias.
How can I do that?
Where can I set the anti-alias for the “Shaded” pass?
EDIT:
I use ZBrush 4 R2
The “Shaded” pass on “BPR RenderPass” is not antialiased.
If I save the pass in order to use it in Photoshop, then I need it with anti-alias.
How can I do that?
Where can I set the anti-alias for the “Shaded” pass?
EDIT:
I use ZBrush 4 R2
This is deliberate. The point is that if the shaded pass was antialiased it would incorporate the background color at the edges of your model. The point of the BPR passes is to provide good images for compositing in Photoshop or other editing software. Therefore the mask pass (which is antialiased) provides an accurate means to clip the jaggies from around your model.
If you simply want a good render then press Document>Export and save the image.
Ahhhh … ok. Right. So it goes well.
Thanks for the quick reply.