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Several issues with version 4R5 - help please

I updated and activated version 4R5 last night. This morning I started a new project. Part of my normal workflow is to create my mesh, export my low poly div and open it in Blender to create my UV. Then I import it back into ZBrush to create my textures, etc.

My issues (that are new in this version):

  • When I imported my OBJ back in to ZBrush, it was a different scale and was offset by quite a bit.

So I moved it and scaled it to where it belongs. Great. Next, I duplicated the mesh. The duplicate moved far away from the one it was copied from and now it is scaled much smaller.

I don’t understand what’s happening, nor how to fix it. Is there some setting somewhere that I need to change? Logically, duplicating a mesh would just make a copy, no?