I have constructed a rough and simple 600 poly leather plated skirt for a sculpt and I need to find a way to bulk out the mesh for sculpting (it’s dynamesh, holes filled and when re-meshed goes to 2 million polys?!).
I have tried doing a mesh extraction in the hopes that it would build a case around it, but it just keeps the same thickness to the garb but just further away from the base.
Anyone have any ideas on a possible solution?
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