Added the first and second cervical vertebrae (the atlas and the axis)…
Added a stylized spine to my horse skeleton (after Gottfried Bammes)…
hi sean!
absolutely liking your stuff. very inspiring.
love the progress on this horse.
-r
Thanks rasmusW!
Added the rib cage…
Added the pelvis, sacrum and tail…
Interesting to see this progress!
Thanks Dominiek!
Starting the limbs with the scapula…
Tweaked scapula and added cartilage…
This is becoming a very beautiful sculpture!
R
Thanks Rory_L!
love the horse Skeleton progress!looking forward for more progress,great work:)
Thanks Mohammad!
Added the humerus…
Added the radius-ulna and carpal bones…
Added the metacarpus, the long and short pastern bones as well as the coffin bone…
Added the femur and metatarsus. Also duplicated the front pastern and coffin bones for the hind leg…
Coming along nicely!
Care to share your workflow if possible?
Thanks Dominiek!
Concerning my workflow, there is nothing much original about it. I start with dynamesh and reference pictures from anatomy books. I then retopologize these rough sculpts using ZSpheres. It is usually an iterative process: typically, I redo the topology 3 to 5 times. Once this is done, I introduce creases to create hard edges, divide the geometry as needed and refine the shape with the move brush.
Thanks!
Added the tibia and fibula…
Added the last bones. I still need to correct and better position some of the bones but I’ll get some rest now