I am just trying to learn how to texture and need some help. I use Matrix/Rhino software to build my objects and then in zbrush I want to texture it. This is just a test to try and get it working. If you notice in the image it has a seam. I tried to use Zapplink and it seemed to show up correctly as it was loading, but once fully loaded the seam was back. Any ideas?
I’m using zbrush 3.5r3 on windows xp.
I’m guessing it’s the uv’s that need correcting. I’m new and don’t know how to fix them. When I use Guv tiles I can’t bring it back to Rhino and render it in V-ray without seeing all the little square seams. And yes I do use the new mesh with the new texture maps each time.
Any ideas would be appreciated. Thanks.
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