Hello,
I’m getting a few seam from my texture map when I render it in Modo, but the displacement map is working fine.
Not sure why this is happening.
Any suggestion on how to fix this?
Thanks,
Hello,
I’m getting a few seam from my texture map when I render it in Modo, but the displacement map is working fine.
Not sure why this is happening.
Any suggestion on how to fix this?
Thanks,
We don’t have enough info to help. What do the UV’s look like? What does the unwrapped texture look like?
Hi aurick,
My uv maps where ok.
I found out that I just needed to flip my texture map both 180 degrees and horizontally for it to render in Modo 301.
Thanks,