Just wondering, is it against the rules to do some basic sculpting in the ”Adaptive Skin" preview mode when working with ZSpheres? I am modelling a text using ZSpheres and found the normal sculpting tools useful for making some basic sculpting on the preview mesh. I could switch back and forth between Zspheres and preview, move the Zspheres around, and my sculpting was still there, even when saving the tool and opening it again.
// tennet