Hi,
Just to start I am very new to Zbrush. I’ve spent time modeling in Maya. Primarily I work with traditional media to create my sculptures. I have been playing with Zbrush about a few weeks now, learning from Gnomon videos and books to get myself a little comfortable with the software. I want to use it to replace my procedures of clay sculpting and casting to create my statues. I have recently had a baby and my old workspace has become the nursery. My wife doesn’t want the mess in the house anymore. So I think this can be a solution. I can sculpt and have the model 3d printed.
My my question is… What do you think is a better way to model? Should I sculpt my figures in their final poses right from the beginning? Or should I sculpt the figure in a neutral pose and then use transpose to position the model in the final dynamic pose for print? Or is this just a preference?
Thank you in advance for any advice you can give.
Jorge