ZBrushCentral

Sculpt over 180 degree to the back of model

Hi I have a little problem with the brush continuity in ZB when sculpt over 180 to the back
of my model. e.g. when I want to use Dam Standard to sculpt a equator on a sphere, I can
only sculpt half of it since the other side is facing outward, so I have to stop the stroke and
rotate the sphere 180 degree then continue the stroke, but this makes the connection of
two strokes (even three strokes) ugly and hard to repair.

So is there anyway to:
(1) let me rotate the model when sculpting so I can finish the stroke once.

or

(2)let me flawlessly connect multiple strokes.

Thanks for the help.

You can use Radial Symmetry. With Symmetry on, turn on the ® button in the Transform palette and set the Radial Count slider to what you want.

Thank Marcus, but the equator is just a simple example, I didn’t always sculpt a circle
on a model, on the contrary I often create complex strokes, so radial symmetry doesn’t help…

With the newer changes to the curve mode, you can rotate your view and continue drawing from the end of the last curve.