ZBrushCentral

Sculpt HD Bug or User error!

Hi everyone,

I have recently upgraded to v4r3 thinking this would be resolved.

When sculpting in HD mode…

  1. divide model till about 1million polys

  2. geometry HD divide once. (now at 14million or so).

  3. Paint in HD mode using a key.

  4. get out of HD mode by pressing a again

5.undo HD sculpt move

Model looks fine sculpting is gone

  1. Go back into HD mode.

when ever I go back into HD mode I get arti-facting from the previous move.

This was also happening in v4 r1

Can anyone explain why this is happening?

Any help is greatly appreciated

Attachments

hd sculpt.jpg

hd sculpt_undo.jpg