Sorry for the noob question. Have been trying to learn zbrush over mudbox these days.
Occasionally I notice these dark brush or display artifacts in my sculpt. Can any one explain what the cause is? Is it related to overlapping faces, normals or the rear face coming through the front? Doesnt seem to affect the model once I export.
Id love to know the cause, perhaps my workflow is a little off.
Appreciate any advice 
Thanks.
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