ZBrushCentral

scatter insert mesh.

Hi.

I would just have a question regarding the insert mesh brush.

It looks like i can just drag one insert mesh after eachother on my surface, but what i am looking for is to kind of scatter the same insert mesh. Its bit like painting them randomly onto the surface.
Is that possible somehow? I know that the nanobrush is doing a similar thing but its more based of surface normals and polygons and a bit hard to control when painting on certain areas.
So i thought there is a way of doing a similar thing with the insert mesh brush just by painting onto the surface instead of dragging each single one?

Another question would be, can i prevent nanomeshes from intersecting somehow?

Thanks
bert