ZBrushCentral

Scared Silly Entry by John Saleem

XSI Apprentice : thank you im happy you liked it :+1:

as i mentioned before things are really busy here on my end hope it wont stop me from finshing with you guys, 30 minutes ago i was free and i decided i should sculpt the cave that the troll gonna be in with jack and the mirror, i started with plane3D in Zbrush and inflated some places then created some alphas in photoshop to detail the wall, due to my lack of experiance with rendering in Zbrush i decided to render the final image in Maya and use photoshop for compsiting.

thanks every one … and good luck

17_cave_colored.jpg

Attachments

17_cave_noColors.jpg

alright … i needed to put everything together to see how would the final image look like, here it is so far with some basic lighting, i decided to model 1 or 2 framed pictures to hang them on the cave’s wall, just to give the impression of thats where he lives, i will also sculpt some fast rocks to scatter here and there around the cave, also i am thinking of some kind of rays coming from the above with some sparks with the light, alot of ideas and we are running out of time :laughing:

comments and crits are welcome and good luck everyone :+1:

18_all2gether.jpg

It’s coming together well now, but you still need to make the dress sillier if you want us to get why Jack’s laughing at the troll. As is, it could be that this pumpkin just finds all trolls innately laughable.

I thought it was to be a pink nightie, wasn’t it?

Cheers,

R

Ah! that’s the shot we were all waiting for! Looking great!

One or two things I’d consider. Maybe withdraw the camera a bit? You may also want to rotate the Troll slightly round to the Camera so you can see his expresion. Maybe mirror ('scuse the pun, not intended) the pumpkin dudes body the other way? His nearest arm seems to cover alot of him up.
Even so this is looking cool! Well Done!

Just something to try if you built the geometry.

Maybe a little more of an over the sholder on Jack so we sort of take Jack’s perspective and see what a silly sight the troll is.

Rory_L : thank you, yes the nightie suppose to be pink but the current color fits the scene colors better and for sure i will add more details to the nightie hopfuly soon.

dustbin1_uk : i agree with you the camera should take a better place but its kindda hard to show both of their faces with one single camera shot, we’ll see, thank you very much.

LittleDedder : you’ll get it with the next render :slight_smile: thanks

guys all of your comments are really being a source of inspiration to a better render, thank you and good luck all :+1:

here is a little update with the lighting and added some rocks around the scene, i’ll show the making of the rocks next post.

19_wip01.JPG

Coming along nicely. Cool to see the final composition come together.

I think you need to cheat the camera a little more. Meaning, rotate the mirror and the troll so that they’re much closer to facing us. Remember, this is comedy – you can break a couple of rules.

In fact, if it grants you a more flattering angle on both of your characters, consider making it a moment later – the troll, hurt and confused, stumbles away from the mirror and looks to us for validation. (Why pumpkin man laughing? Troll look pretty, yes?)

I think that would grant you a more dynamic shot, and allow you to crop in much closer.

In any case, I’d encourage you to render a handful of composition tests and ask the group for feedback before you finalize anything.

(I say much of this because the individual character renders were so good)

Sorry I didn’t explain what I meant too well in my last post. I’d take the body of the pumpkin dude, and mirror it, meaning the left hand becomes the right and visa versa, the deformation menu should enable you to do this, and just see how it looks.

Then just rotate the troll a little towards the camera so you can see his expression better.

After seeing the second light test I take back about pulling the camera back, I think it is positioned fine.

Other than that, no other crits to offer. Maybe a few more flowers on the dress for comedy’s sake. :smiley: :wink:

It’s a winning peace man, I’m torn between this and one maybe two others. :+1:

Like Ctl-Z said, make a few low res composition shots and let us help you choose, I’ve found when staring at one peace for hours on end I loose perspective on it and often find showing others means they look at it ‘fresh’ and see something you didn’t through simple over exposure to it.

Dustin, just wanted to add a little something, hope you don`t mind, but I would work a little more on the pumkins hand maybe stretch it into a pose that will show the silloute of the hand a little better and maybe scale the hand just a little to show more emphasis on it… looking great by the way :slight_smile:

Oh yeah I love the way you created the pumpkin very nice!

sasquatchpoacher : thank you.

Ctrl-Z : i wish i have the time for more than one composition really, but i really started to like your idea about him looking at the camera ( the troll ), i also agree with the individual render for the characters but they were in show poses if you know what i mean, now they are in the scene and they have to follow the lights in the scene, thanks for your great input. :+1:

dustbin1_uk : thank you pal your comments always helpful, i like your concept very much. :laughing:

squeige : very interesting input, thank you … i’ll work on it.

well guys all of your feedback is really helpful, i like how we all learning from each other here in this contest, which is not something new in ZBC, thanks everyone … and very good luck :+1:

well this is “Not” the final render but it is very close to how it will look like, hope you will like it … i hope i will finsh it as i am getting really busy the next couple of days, thank you and good luck for all.

c&c are welcome.

20_WIP02.jpg

Great work

That’s much better! This one is now a real winner! Congratulations, looking forward to seeing the final render! :D:+1:

Agreed! The changes are subtle, but make a world of difference. Quite striking to compare.

Sweet render on the last one, night…I was going to suggest the same thing that Ctrl-Z said…the facial expressions you made for the characters are so good that it was a shame to lose some of that in the positioning. This is not real life, so turning them to the viewer more is fine…and you did it just great in this last post. I’m thinking about not offering any crits for you, this is just too good and I’m trying to win as well! :smiley: :smiley:

I like it.

Your modeling looks good nightwoodwolf. I also like the lighting and dust effects in the light rays.

The only crit I have is the scene in relation to the character layouts. I’m not sure, but I’m guessing from what you said is that maybe your models are already stuck to the canvas?

If not, then the suggestion I had was to maybe move the 2 main characters a bit closer together under the main light in front of the chest and crop the width of your render to better focus your attention on them. It’s a good setup, but I think that becuase of all the other space around them, your eye tends to wonder around elsewhere in the room.

I’d like the flower pattern to be bolder, more instantly visible. There shouldn’t be anything subtle about the dress!

Cheers,

R

LittleDedder : thank you.

dustbin1_uk : thank you pal.

Ctrl-Z : thank you i agree.

Slosh : thank you, i wish you good luck.

squeige : thank you i am glad you do.

-WOODY- : yes there are alot of different ways you can position characters in a scene, its endless, i am kindda enjoying my final setup, thank you.

Rory_L : thats ironic … i agree, the nightie was the first thing i was going to work on today … hopfuly i will tomorrow, thank you.