ZBrushCentral

Scaling Subtools w/Mesh Selections (answered)

Hi.

Is there a way to transform a character’s eyes along with the mesh of the socket around it? Can one subtool be scaled or moved at the same time as a selected part of the main subtool’s mesh?

Thanks!

~S.~

I don’t think so if they are seperate subtools. You could Merge and then do a Group Split afterwards, but you might lose your subdivision levels in the process.

you can use Tpose Master to do this.
Make a tpose mesh (first button) do any scaling, posing, etc that you want to do.
Hit the second button in the plugin…I don’t remember what it is called.
You should be all set.

Thanks, Goast.

I had not used Transpose Master before. It has points and I was able to make it work.

~S.~