ZBrushCentral

Scaling issues with Displacement Maps (solved!)

I need help with scaling issue inside of Maya involving Displacement maps. I exported 32 bit maps and used Scott Spencer’s expression solution for scaling displacements (= -file34.alphaGain/ 2 :wink: and so forth.

When I scale a single subtool in Maya the expression works beautifully, but when I group all of my subtools in Maya and scale that up, the expressions will not change from the standard 1.00 and -.5 numbers, and they lose their details at render time.

Please take a look at the images. Any help would be greatly appreciated. Thanks!

Did a little research and problem is solved. <img src=“http://www.zbrushcentral.com/pixo/atn.gif”>