ZBrushCentral

Scaling image up but losing resolution

Hey all. I’ve been trying to figure out how to scale my model up since it appears it is very small relative to other objects in my scene and I am also having problems with displacement maps which I’m thinking might be tied into the issue.

Anyway, I tried using transpose master to scale the entire TPoseMesh model up, (by about 500%)but when I go back to separate subtools with “TPoseSubT” the individual subtools lose all of their detail. I thought the scaling would simply be a mathematical calculation and that the model would retain it’s detail, but that doesn’t work.

My next attempt was to generate displacement maps and then using multi-map export, but after creating the maps I go to re-import them to use on the larger model and get a warning that says “unable to read the specified file” I should mention that I opened the displacement map in photoshop to look at it, and when I do it warns me that the file does no have an “embedded grayscale profile” and asks me what to do. I selected the default “Assign working gray: Dot Gain 20%” I’m assuming that is what caused the issue preventing me from importing it back into Z. Is there another option I should have selected?

I then tried re-exporting the DM from the small scaled model and then imported it for the scaled-up version. However, when I go to apply it nothing happens. I’m really at a loss here. My model looks really good in Z but I just can’t seem to scale it up and get it over to Maya properly.

As a side note, I also tried exporting hi-rez version of the model into Topogun to create the maps there, but it’s giving me all kinds of weird banding across the map. I’m starting to wonder if something is wrong with my graphics card but I’m not getting any kind of screen flickering or artifacting, and the card works fine for my video editing.

Any help is appreciated.

Mac 10.7.4
2.93 Quad-Core Intel Xeon
12 GB
ATI Radeon HD 5870 1024 MB

I was able to scale each individual subtool up using the deformation panel. It maintained resolution this way. Now I’m getting ready to run some more displacement tests.