Due to some unforeseen error I had to scale my ztl up several times its size. Ever since Ive done this ive had detail loss moving up and down subdivision levels within zbrush. Meaning: If i sculpt some detail on level 5, move down to level 1, back to 5. The initial sculpting level 5 detail will be lost. Furthermore a type of faceting shows its face all over the model.
Why is scale such an issue with zbrush! 