Hi ZB’ers! Newly registered user here, and one of my first experiments was to import a low resolution LW mesh as an obj file into zbrush for detailing. I’ve found that when trying to draw or move points around on my mesh that the pointer was covering a much broader area than what it’s draw size should have been allowing. I pretty much reduced my draw size and z intensity to 1 in order to get decent results but for finer details the results were still a bit too sloppy for my liking.
The brush and brush controls work just fine when I edit a 3d sphere from scratch in Zbrush so I’m assuming I’m doing something wrong when I import naturally. =]
I searched this forum for a similar topic but didn’t find anything related and didn’t see anything in the manual so I thought I’d ask here. Any insight would be greatly appreciated. I’d be happy to send along the lw file if someone wanted to test it themselves too.