Ok, I love Zbrush4R8:) I have been using Unreal Engine 4 since it’s beginning and I hate making things in Zbrush4R7,8 and exporting to Unreal Engine 4 and things take forever to export and upload into Unreal Engine 4 because the object I am exporting is super tiny. So I used to go back and scale everything up 100% 10 times. Now with Scale Master I crank the X, Y, and Z to 100 but this only gets me half way there when exporting. Using this plugin how can I scale up my models with one click using Scale Master so everything loads up like a regular model in Unreal Engine 4???