Hello gentlemen,
I just made a model of a racecar driver that I need to place within my car previously built in another app.
Everything works beautiful, I transpose my mesh and looks great, but I still need to work in the pose, make adjustments in the hands and so on. When I bring the car to the scene where the transposed geometry is, the scale for the car changes dramatically. I was hoping to work with transparency applyed to the car.
Any thoughts?
If this is already solved can you give me the link to that thread?
Thnk you very much. I do appreciate you help.
Luis



