Hi,
is there any easy way of saving a mask drawn using the CTRL Key for later use ?
Example: I create a intricate network of lines on a mesh that has already been modified and painted with the the usual scultpting tools as well as polypainting.
I know for sure that I will need to reuse this Mask later on. But how can I save it. My current workflow is saving the current tool. Fllooding the whole thing whith white color. Flooding the masked area with black. Create a Texture from these colored polys and export it. Then I reload my real mesh with its real colormap and apply the mask again via “Mask by Alpha”.
But is there a easier way of temporarily saving the current polymask for later reuse during the painting session ? Because I"m usually saving out tons of Masks for later use (not just in Zbrush but in Photoshop as well) and it is becoming a time factor.
Thanx,
Jens.