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Saul Goodman AKA Jimmy McGill

Started working <gs id=“17a8a626-9021-4048-85a9-01cd59bfeca1” ginger_software_uiphraseguid=“fb19f5f9-396f-446a-8bd1-fd6b337cc400” class=“GINGER_SOFTWARE_mark”>on</gs> Saul last night…

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StartClose.jpg

Better Call Saul! :smiley:

It’ll be interesting to see where this goes.

You’ve got the face shape and mouth on track.

Don’t forget to give him shifty eyes. :wink:

Saul-_WIP.jpg

Day 2, WIP, Saul Goodman

Looking good. :slight_smile:

I just recently discovered Breaking Bad, so that’s why these BB characters are catching my eye.

Watched all the seasons, back to back, as quick as I could find them. Don’t know what it is about that
show, but I really like the characters.

Anyway, looking at your Saul, I see two things that may or may not be on target.

if they’re not, please ignore. :slight_smile:

First, you got the creases between his brows, but are his brows more “archy” in reality?

Also, is his lower lip a little more full?

He’s recognizable though, as you have him. :slight_smile:

Hi Jan, thank you for noticing. :slight_smile: Yes, that lower lip, noted. :slight_smile:

Bill Odenkirk, who plays Saul Goodman is a very ‘animated’ character. Just finding enough references where he’s not actually smirking or doing something expressive with his face wasn’t easy. Hopefully I can keep building this sculpt to a full body one. Time will tell.

Cheers!

You’re right! :slight_smile: I googled pictures of him to see if I was right about the lip, and he always has some sort of expression.

Those heavy brows…I kept thinking, “Are those his, or is he just concentrating?” :slight_smile:

Anyway, it’ll be a challenge to capture the cheerful salesman/criminal personality of Saul. Good luck!

Edit: And references are always a problem for me, too. I can never find front and side that match up, even
with some manipulation.

I’ve always just thrown in the eyes on my models, but I decided that the long overdue task of creating a standard eye-tool for my models, was long overdue.